GOAL: To design a high-fidelity interactive project from start to finish OBJECTIVE: To create a new tangible alternative game controller for an existing video game. INQUIRY: MATERIALS: CODE:…
Your primary efforts over the semester will be developing this high fidelity prototype. You can think of this as version 1, or the alpha, of your studio project. …
Over the course of the Spring 2024 semester, graduate students in DIG6136 Design for Interactive Media worked collaboratively to create an an alternate reality game called Penumbra. The…