Tag: graduate
Over the course of the Spring 2024 semester, graduate students in DIG6136 Design for Interactive Media worked collaboratively to create an an alternate reality game called Penumbra. The…
GOAL: To create a system of creative expression using chance operations. OBJECTIVE: Students will apply randomization techniques to generate unique creative output. PROCESS: REQUIREMENTS: RELATED READINGS: Ascott, Kluver,…
Over the course of the semester you will be working on a creative project of your own design. This can be an art installation or other media based…
GOAL: To create a persuasive website. OBJECTIVE: Students will gain experience working with the web, non-linear narrative, and interaction design. PROCESS: REQUIREMENTS – WEBSITE: RELATED READINGS: Critical…
Students in DIG6136 worked collaboratively all semester to create at alternate reality game (ARG) while practicing an iterative design process.
Here is a selection of student directed final projects from Design for New Media. These student’s excelled despite extreme material, equipment, and technology limitations due to the Corona…
GOAL: To create a system of creative expression using chance operations. OBJECTIVE: Students will apply randomization techniques to generate unique creative output. PROCESS: What forms of chance operations…
GOAL: To create a persuasive website. OBJECTIVE: Students will gain experience working with the web, non-linear narrative, and interaction design. PROCESS: To get started, write down responses to…
After midsemester we will start working on final projects. You will have significant input on the your final project. You will have roughly seven weeks to complete these…
The artist’s project deals with the topics flight, migration and identity as it became more and more relevant in Austria and whole Europe in recent years. Refugees are…
A collaboration between Uni Mozarteum and Fachhochschule Salzburg exploring the intersection of audio and textiles. Led by: Gertrud Fischbacher, Matthew Mosher, Marius Schebella With: Stefan Berger, Matthias Egg,…
Final computational animation project: Create a 60 second computational animation using p5.js Composition should be abstract Animation should include at least one image Animation should include an interactive…
Video documentation from semester long creative projects presented at UCF Celebrates the Arts 2018 at the Dr. Phillips Performing Arts Center. Over the course of the semester you…
Face tracking parallax with a fantasy landscape: An app for helping kids with autism recognize emotions through music:
We will all be participating in UCF’s contribution to Art in Odd Places the evening of November 9th. Here is some more information about Art in Odd Places,…
PROJECT 3: Final Project OBJECTIVE: To use advanced coding techniques to create a portfolio quality dynamic sculpture piece that includes sound and / or kinetic elements that respond…