Tag: 4DPage 1 of 2
From my foundations of interactive design course held in 2024. Objectives / Goals: Create a high quality portfolio ready interactive digital mock up of your app design. Now…
Over the course of the Spring 2024 semester, graduate students in DIG6136 Design for Interactive Media worked collaboratively to create an an alternate reality game called Penumbra. The…
GOAL: To create a system of creative expression using chance operations. OBJECTIVE: Students will apply randomization techniques to generate unique creative output. PROCESS: REQUIREMENTS: RELATED READINGS: Ascott, Kluver,…
Over the course of the semester you will be working on a creative project of your own design. This can be an art installation or other media based…
GOAL: To design a high-fidelity interactive project from start to finish OBJECTIVE: To create a new tangible alternative game controller for an existing video game. INQUIRY: What are…
In the second half of DIG2500 students were tasked with designing a mobile app in one of four thematic categories: Autonomous Vehicles, Meaningful Connections, Decision Makers, or Remote…
GOAL: To create a persuasive website. OBJECTIVE: Students will gain experience working with the web, non-linear narrative, and interaction design. PROCESS: REQUIREMENTS – WEBSITE: RELATED READINGS: Critical…
GOAL: To practice mapping different ranges of values. OBJECTIVE: To create a simple game using multiple analog inputs and outputs INQUIRY: How are analog sensors different from digital…
GOAL: To experiment with non-traditional interface input mechanisms, such as motion tracking. OBJECTIVE: Build a Max program that plays audio and/or video based on user motion. Use presentation…
Objective / Goal: make a paper prototype of two different apps to help test which is better and explore the potential of each. Its time to get into…
Here is a selection of student directed final projects from Design for New Media. These student’s excelled despite extreme material, equipment, and technology limitations due to the Corona…
GOAL: To create a system of creative expression using chance operations. OBJECTIVE: Students will apply randomization techniques to generate unique creative output. PROCESS: What forms of chance operations…
GOAL: To create a persuasive website. OBJECTIVE: Students will gain experience working with the web, non-linear narrative, and interaction design. PROCESS: To get started, write down responses to…
After midsemester we will start working on final projects. You will have significant input on the your final project. You will have roughly seven weeks to complete these…
The artist’s project deals with the topics flight, migration and identity as it became more and more relevant in Austria and whole Europe in recent years. Refugees are…
A collaboration between Uni Mozarteum and Fachhochschule Salzburg exploring the intersection of audio and textiles. Led by: Gertrud Fischbacher, Matthew Mosher, Marius Schebella With: Stefan Berger, Matthias Egg,…
Final computational animation project: Create a 60 second computational animation using p5.js Composition should be abstract Animation should include at least one image Animation should include an interactive…
A group of independent study students developed their own augmented reality children’s book company called Readality. Learn more about Readality on their website.
Video documentation from semester long creative projects presented at UCF Celebrates the Arts 2018 at the Dr. Phillips Performing Arts Center. Over the course of the semester you…
Face tracking parallax with a fantasy landscape: An app for helping kids with autism recognize emotions through music: