Final Projects from Design for Interactive Media

Over the course of the semester you will be working on a creative project of your own design.  This can be an art installation or other media based…

Bespoke Game Controllers

GOAL: To design a high-fidelity interactive project from start to finish OBJECTIVE: To create a new tangible alternative game controller for an existing video game. INQUIRY: What are…

HiFi App Prototypes

In the second half of DIG2500 students were tasked with designing a mobile app in one of four thematic categories: Autonomous Vehicles, Meaningful Connections, Decision Makers, or Remote…

Culture Jam

GOAL: To create a persuasive website or embodied experience. OBJECTIVE: Students will gain experience working with the web, non-linear narrative, and interaction design.   PROCESS: To get started,…

Fairy Investigation Club

Students in DIG6136 worked collaboratively all semester to create at alternate reality game (ARG) while practicing an iterative design process.

Bespoke Game Controllers

GOAL: To design a high-fidelity interactive project from start to finish OBJECTIVE: To create a new tangible alternative game controller for an existing video game. INQUIRY: What are…

Analog Mapping Games

GOAL: To practice mapping different ranges of values. OBJECTIVE: To create a simple game using multiple analog inputs and outputs INQUIRY: How are analog sensors different from digital…

Creative Code: Motion Detection in Max

GOAL: To experiment with non-traditional interface input mechanisms, such as motion tracking. OBJECTIVE: Build a Max program that plays audio and/or video based on user motion.  Use presentation…

XD LoFi Prototypes

Objective / Goal: make a paper prototype of two different apps to help test which is better and explore the potential of each. Its time to get into…

Final Projects from Design for New Media

Here is a selection of student directed final projects from Design for New Media.  These student’s excelled despite extreme material, equipment, and technology limitations due to the Corona…

Chance Operations

GOAL: To create a system of creative expression using chance operations. OBJECTIVE: Students will apply randomization techniques to generate unique creative output. PROCESS: What forms of chance operations…

Culture Jam

GOAL: To create a persuasive website. OBJECTIVE: Students will gain experience working with the web, non-linear narrative, and interaction design. PROCESS: To get started, write down responses to…

Physical Computing

After midsemester we will start working on final projects.  You will have significant input on the your final project.  You will have roughly seven weeks to complete these…

MultiMediaArt Master’s Projects

The artist’s project deals with the topics flight, migration and identity as it became more and more relevant in Austria and whole Europe in recent years. Refugees are…

Idiosynkrâsía

A collaboration between Uni Mozarteum and Fachhochschule Salzburg exploring the intersection of audio and textiles. Led by: Gertrud Fischbacher, Matthew Mosher, Marius Schebella With: Stefan Berger, Matthias Egg,…

Processing Animations

Final computational animation project: Create a 60 second computational animation using p5.js Composition should be abstract Animation should include at least one image Animation should include an interactive…

The Boy by the Sea – AR Children’s Book

A group of independent study students developed their own augmented reality children’s book company called Readality. Learn more about Readality on their website.

Interactive New Media Installations

Video documentation from semester long creative projects presented at UCF Celebrates the Arts 2018 at the Dr. Phillips Performing Arts Center. Over the course of the semester you…

Needs Finding Storyboards

Make an empathy map for your target customer using data from your interviews.  Consolidate and edit your empathy map so that you can clearly fit it visually on…

SWOT

Based on your target market analysis and research complete this SWOT template. Remember that Strengths and Weaknesses are internal to the business team while Opportunities and Threats are external. …