Your primary efforts over the semester will be developing this high fidelity prototype.  You can think of this as version 1, or the alpha, of your studio project.  As these projects are self-driven, there are few requirements.  Those that exist are:

  • The project must be interactive
  • The project must include digital media
  • The project must be of an appropriate scale and scope for a Master’s studio project
  • The project must be exhibited publicly (though this will happen in the Spring)

Your final prototype for Studio 1 should show meaningful progress towards your studio project goal.  High fidelity prototypes should be made full scale, using similar materials you expect to use on your project, implementing similar code, etc.  This is a way to really test all of your ideas out and see how the fit together, identifying problems before they become disasters. It also helps you determine if you have set the right scope for your available time and skill set.

Of course documenting your work is just as important.  The quality of your documentation and presentation has significant impact on how it is received by any audience. 

To submit this assignment, enter a link to a page from your web portfolio that contains:

  • your video (1-2minute demonstation of prototype. Video should be well lit, stable, in focus, well edited, have good audio, have no background distractions, etc. The Maker Space has facilities and equipment for this),
  • a still image of your prototype (like the video, this should be well lit, clear, and free of clutter),
  • a brief description of your project.